The engineered geometry stays 1:1 from the Unreal blockout to the final shot. AI adds the weather, the light and the world around it.
Unreal/Blender blockouts, ComfyUI pipelines and custom LoRAs, AI Image and Video Gen, built into finished films.

The engineered geometry stays 1:1 from the Unreal blockout to the final shot. AI adds the weather, the light and the world around it.
A 12-second vertical spot styled as a screen capture of a landing page: a cursor clicks through six flavors, and each click swaps the hero product, typography, palette and motion graphics. The whole video, sound and music included, was generated locally by MiniMax H3 from a single reference image of six products, with every product design preserved. Stack: MiniMax H3 (Ref2VA), ComfyUI.
One yacht from every angle, with the same lines and materials.
A construction timelapse that ends on the finished building.
Made entirely on a local MiniMax + NBP pipeline.
Drones, EW and an 8×8 APC. Blender vehicle assets driven through dust, smoke and night while the silhouette and details stay exact.
A custom Krea2 character LoRA with Minimax H3 Character Swap / Ref2Video graph. One identity across any scene.
Unreal/Blender blockouts, ComfyUI pipelines and custom LoRAs, AI Image and Video Gen, built into finished films.